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Main Toolbar

We've designed NearSolid's interface to be simple and intuitive.

At the top, you'll find the Main Toolbar, which provides access to most of the application's features. Some options are only available when a design is loaded.

Toolbar Overview

The toolbar is divided into five main groups:


Load

Load Overview

The Load section allows you to select an SVG file to be converted into a 3D object. You can also drag and drop your SVG directly into NearSolid.


Get Model

Get Model Overview

The Get Model lets you download your 3D model in different formats and view it in AR on compatible devices:

download Overview Download

  • GLTF: A lightweight 3D format ideal for web applications, compatible with Blender and other software. Learn more about GLTF.
  • USDZ: A widely used 3D format in the Apple ecosystem. More information about USDZ.
  • Optimized SVG for LightBurn: This export option generates an SVG optimized for LightBurn, including color-coded layers that differentiate between cutting and engraving layers (important: use 'engrave' for engraving layers). LightBurn is the most popular software for laser cutters. More details about LightBurn.
  • Simple SVG: Allows you to download example models and open them in your preferred design software.

scene setup Overview AR Mode

The AR button allows you to display the generated model in your environment.
You need a device that supports augmented reality. Learn more about AR support.


Render

Render

This section provides visualization tools for the 3D model.

flat Flat Shading

A toggle that simplifies the scene's reference geometry to improve performance on low-end devices.

wireframe Overview View as Wireframe

A toggle that displays the model's wireframe. This is useful for checking how a shape has been imported. Sometimes multiple objects are imported separately but appear as one, which may not be ideal for exporting to LightBurn as a single shape.

wireframe detail


Scene

Scene Overview

This section includes some of NearSolid’s main utilities.

rulers Overview Rulers

Displays rulers on the recreated model, useful for checking design dimensions (in mm).

rulers detail

exploded Overview Exploded View

Shows the model in an "exploded" view. This is particularly useful for verifying assembly before fabrication and ensuring all necessary parts are present.

rulers detail

scene setup Overview Scene Setup

Toggles a reference scene to provide visual and size context.

lights Overview Lights

Reference scenes come with their own lighting. While they usually work well, disabling them can improve performance on less powerful devices.


Camera

Render Overview

This section simplifies camera controls with preset positions.

camera center Overview Centered View

Centers the model in the scene. If moving the camera has displaced the model, this button resets its position.

camera front Overview Front View

Positions the camera directly in front of the model.

camera left Overview Side Left View

Positions the camera to the left side of the model.

camera top-right Overview Top Right View

Positions the camera above and to the right of the model—ideal for taking screenshots.